β¨ New stuff
- Added two more boosters to the field
- Added a new button to balance the time of a game acording the number of player
- Late attackers item: "Overcharge" for 50 Coins β grants +40% damage against everything for 15 seconds
βοΈ Improvements & Changes
- [PLAYER REQUEST] The glass panel is now more visible
- [PLAYER REQUEST] Moved the spectator area to the otherside to better view the actual arena
- [PLAYER REQUEST] The player healthbar is now the color of their team
- Improved main menu clarity
- Added a message to say it's 10 per team maximum
- Added a visual feedback when the handcannon touched nothing
- If the player buys an expensive weapon (35C +), and dies in less than 10 seconds, a free one will be given
πΎ Gameplay & Balancing
- The maximum amount of coins that can be accumulated will be 150 C instead of unlimited
- Love Laser Gun β While stunned, the target takes +30% damage from all sources, and will deal 15 points of damage instead of 10
- Handcannon β Reverted back the range from 1.5s to 1s while keeping its actual speed of 30
- Generator β Now 120 HP, aditionnal players adds 35 points to the HP instead of 50
- Core β Now 200 HP, aditionnal players adds 50 points to the HP instead of 75
- Core repair β Reduced the amount of health regenerated to the core, from the formula 35 + (def Γ 10) to 25 + (def Γ 6)
- Generator repair β Reduced the amount of health regenerated to the core, from the formula 25 + (def Γ 6) to 25 + (def Γ 4)
- Red team shop β Shield level 2 now goes from 90 to 80C
- Core and Generator repair limited to 3 instead of unlimited
- Destroying the generator now adds 1 minute to the time of the game as a reward for the red
- Increased the range of the defenders turrets by 20%~
π οΈ Technical & Fixes
- [PLAYER REPORT] Fixed visual issue on the menu for modifiers
- [PLAYER REPORT] Fixed localization issue on the blue shops (French instead of English)
- Red team shop β Fixed red color instead of purple for shield level 2
- [PLAYER REPORT] Fixed people being able to die while a game is happening
- Updated VRChat SDK to 3.10.2
- Updated Poiyomi Shaders + ORL Shaders to their latest version
- Fixed various visual bugs
- Rebaked occlusion area
- Rebaked lightmap + reflection probs
- The weapon will only lock 1.25s instead of 1.5s when just bought at the shop..



